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Project

Emergence

I’m building long-lived AI residents inside Minecraft—characters that remember people, make plans, and can still be understood and controlled.

agentsMinecraftsimulationpersistent memorysafety

Primary theme Agents, Simulations & Play

Year 2026

Status Active

Why I made it

Most game agents are short-lived tools or scripted NPCs. I wanted residents that remember people, pursue projects over time, and remain understandable and safe for families playing alongside them.

What came of it

A working resident runtime with persistent memory, action logs, safety guardrails, parent-facing controls, and an expanding construction and planning loop.

A little more

The project treats Minecraft as the first habitat for a broader experiment in long-lived, replaceable, locally operated AI civilizations.

Build the smallest durable resident loop first: identity, memory, communication, bounded action, observation, and transparent control.

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